Autodesk Remake For Mac



Many of you may recall Autodesk ReMake when it was a technology preview know as Project Memento.

  1. Autodesk Remake For Mac Catalina
  2. Autodesk Remake For Mac Osx
  3. Autodesk Remake For Mac Iso

Autodesk is a global leader in design and make software for the architecture, engineering, construction, media and entertainment, and manufacturing industries. If you have ever driven a high-performance car, admired a towering skyscraper, used a smartphone or watched a great film, chances are you have experienced what millions of Autodesk. Can Inventor be installed on a Mac? While Inventor does not currently have a native Macintosh version, there are still a few options that will allow you to use Inventor when working with a Macintosh system: Bootcamp: This allows you to boot your system into a Windows operating system, and take full advantage of the hardware. Virtual Machine: Using virtualization software (Parallels / VMWare. Autodesk Flame v2019.0.1 for Mac 718 MB. Hi.I've been trying to open the Flame 2019's trial version but anytime I press the button 'Run' in the activation window it just closes. I have tried also with the new educational license but the product number seems to be invalid.

Tatjana Dzambazova is one of our Product Managers for Reality Solutions. Reality solutions are where you take what's in the real world, the reality, and bring it into the computer using techniques like laser scanning or photogrammetry; or where you take what's in the computer (3D model) and bring it out into the real world, the reality, with techniques like 3D printing. She recently filed this report:

The team has posted updates on both on ReMake and as well as the ReMake online Viewer (Project Play template)

ReMake:

We pushed a new update of ReMake for both Windows and Mac:

What’s new in this build:

  1. A new improved Mac version of ReMake. This Mac version has many fixes that forum users reported in the prior beta version and is now on par with Windows on all but one feature — the Mac version does NOT have the local reconstruction option. Please note that you will need to first drag your old Mac version into the trashbin and then install this new one. This is a fully functioning Mac version, but it is still in limited FREE Beta period.

  2. Improved quad export for Fusion 360 workflows with increased target quadmesh size and more successful conversion of ReMake models to T-Spline.

  3. Export to point cloud formats XYZ and PTS (Note that a direct export to .RCP comes in one of the next releases but you can use one of the above formats to export point cloud to any other application)

  4. Fit and Finish

    • 'Streamlined Export' — We consolidated all types of export in one dialog where you can now find the generic export with all types of settings as well as the 'Quick export' in which we prepared single click automated exports for various workflows for users who don't want to mess with too many settings and want successful workflows. (Note that in FREE version, you only have access to the quick exports.)
    • Specify X,Y,Z dimension to set scale
  5. SmartCrop/SmartTexture are back — Due to some instabilities in the launch build, we temporarily disabled the SmartCrop and SmartTexture. In this release, we have brought them back. Note that they are both to be used with caution:

    • SmartCrop makes for a cleaner model as it only reconstructs what is in 'front' of the camera, but it can happen sometimes that it chops off parts of the model. If that happens, turn it off and reconstruct again.
    • SmartTexture is a bit of a misleading term — it's just a different way to calculate texture, but it's not better or worse (as the word smart might imply) — it works better on some and worse on other captures. Again, if you don't get good results with it, try turning it off and vice versa.
    • SmartTexture has now been added to offline / local reconstructions.
  6. Export diff analysis report — Diff Analysis printable report

  7. Stability and bugs — We fixed majority of the forum/user reported instabilities and bugs. Please test and let us know if the issues you experienced remain.

  8. Known Issues — On some rare configurations in the Mac version, the buttons for the Editor/Dashboard are invisible. We are working on it and expect a fix soon.

ReMake Explorer (a Project Play template)

With this update, we also updated the ReMake online viewer that now has:

  • Live Section
  • Measurement
  • The same shaders as the ReMake editor

To access:

In ReMake, do the usual Publish to Gallery and when you land in the Play environment — select (drag&drop) the Explorer template over your model and publish. In the published view, you can now control the shaders as in ReMake (wireframe, sold gray, textured, texture with wireframe, and xray) within the viewer, as well as control the size and color of the measurement markers, set units etc, control the visibility of the turntable, section and measurement in the already published model. More controls will be added to that as well. Note that you if want this new functionality on your already published models, you will need to re-publish them again.

Thanks, Tatjana.

As you can see from her message above, Project Play is another one of Tatjana's projects. It is active now.

Some technology previews are wide-open. Others are limited. Project Play is a technology preview where you request participation. The team looks at how many slots are available and adds participants on an ongoing basis.

Project Play — the technology that powered the Smithsonian X 3D project and the latest interactive web, mobile, and VR experiences of the digitized Apollo 11 command module, is now available as a technology preview. Project Play is a node based WebGL authoring tool for creating real time interactive web experiences. These can be product instructions, real-time interactive presentations, or configurators, among others. They are created in the browser and can be viewed and interacted with in browsers, on mobile, or experienced through VR devices. No programming nor compilation is needed for the creators, and no installation or plug-ins are needed for the end users.

Now does that sound like something you want to play with? If so, here's how to join:


Request participation.

Reality capture that leads to media is alive in the lab.

MacRemakeAutodesk ReCap Pro 2021 x64 Multilingual

Autodesk ReCap Pro 2021 x64 Multilingual | 1.5 GB

The Autodesk Inc. team has released an update to ReCap Pro 2020. Use this software reality capture software to convert reality into a 3D model or 2D drawing that’s ready for further design.
About ReCap Photo. ReCap Photo, cloud-based solution tailored for UAV photo capturing processes. ReCap Photo is a desktop app which utilizes Autodesk’s upgraded Photo-to-3D cloud service, The addition of ReCap Photo expands the value of a ReCap Pro subscription with features to support UAV and drone photo capture workflows. Using ReCap Photo you can create photo textured meshes, photo-based point clouds with geolocation, and high-resolution orthographic views with elevation maps.

ReCap Pro has made it easier for our customers to deliver their projects with more accuracy and efficiency, by facilitating the creation of highly accurate virtual models that can be imported and used in Autodesk design products such as AutoCAD, Revit, Infraworks, Civil 3D, Navisworks, and more.

Autodesk Remake For Mac

About Autodesk ReCap Pro. This product started as Project Memento, Autodesk’s attempt to built a photogrammetry tool from the ground up. When Memento was still in beta it was free and available for Mac and PC. While both offered cloud processing (still a unique feature) only the PC version offered local processing on top of that, relying on Nvdia GPU acceleration.

When the project came out of beta in early 2017 it was rebranded to ReMake and marketed as a standalone photogrammetry tool for capturing objects and small environments.
ReMake was a great piece of software that combined great photogrammetry algorithms with an innovative user interface that offered a vast collection of mesh-editing tools.

Unfortunately ReMake lived a short life because the Mac version was killed in March, 2017 and Autodesk decided to discontinue ReMake as a whole at the end of 2017. Since december, the product has been moved under the ReCap Pro subscription, which focuses on processing an registration of laser scan data for construction and engineering purposes (it’s also the dedicated software for the innovative Leica BLK360 laser scanner). To fit within that concept, ReCap Photo got new support for areal photogrammetry features.

Autodesk Remake For Mac Catalina

In the end, ReCap Photo is still just rebranded version of ReMake. You can now also launch it by choosing Photo to 3D in ReCap Pro but it installs as a separate application that can be launched independently.

Autodesk helps people imagine, design and create a better world. Everyone-from design professionals, engineers and architects to digital artists, students and hobbyists-uses Autodesk software to unlock their creativity and solve important challenges.

Product: Autodesk ReCap Pro
Version: 2021
Supported Architectures: x64
Website Home Page : http://www.autodesk.com

Language: multilanguage (English, Français, Italiano, Deutsch, Español, Português, Čeština, Русский, Polski, Magyar, 한국어, 日本語, 中文.)
System Requirements: PC *
Supported Operating Systems: *
Size: 1.5 Gb

Autodesk Remake For Mac Osx

System requirements for Autodesk ReCap Pro 2021
Recommended system specifications
Operating System Microsoft Windows 10 (64-bit), Microsoft Windows 8 (64-bit)
CPU Type 2.0 gigahertz (GHz) or faster 64-bit (x64) processor
Memory 8 GB or more RAM
Display Resolution 1600 x 1050 or higher true color
Display Card OpenGL 3.3 capable workstation-class graphics card with 1 GB or greater graphics memory
Browser Google Chrome – latest version
Minimum system specifications
Operating System Microsoft Windows 10 (64-bit), Microsoft Windows 8 (64-bit)
CPU Type 2.0 GHz or faster 64-bit (x64) processor
Memory 4 GB or more RAM
Display Resolution 1280 x 1024 with True color
Display Card OpenGL 3.1 capable graphics device with 256 MB graphics memory
System requirements for Autodesk ReCap Photo 2021
Recommended system specifications
Operating System Microsoft Windows 10 (64-bit), Microsoft Windows 8 (64-bit)
CPU Type Multiple i7 or Intel Xeon processors
Memory 128 GB system RAM
Display Card Video Nvidia GFX card ¹
– One or more Nvidia Quadro M6000 cards OR
– Nvidia GeForce GTX 970 upwards
¹ Graphics card must support DirectX 11
Browser Google Chrome – latest version
Minimum system specifications
Operating System Microsoft Windows 10 (64-bit), Microsoft Windows 8 (64-bit)
CPU Type 2.0 GHz or faster 64-bit (x64) processor
Memory 64 GB system RAM
Display Card Video Nvidia GFX card with 4GB VRAM ¹
¹ Graphics card must support DirectX 11
Cloud credits requirements In a paid subscription mode (non-trial, non-EDU), ReCap Photo requires cloud credits for processing online reconstructions.
– 1 to 300 photos will use 12 cloud credits
– 301 to 700 photos will use 30 cloud credits
– 701 to 1,000 photos will use 55 cloud credits

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